Doom 2 cd art master levels3/31/2023 ![]() Due to the larger and more complicated maps with larger groups of monsters, the game had somewhat higher system requirements than the original. ![]() However, because the levels are nonlinear players can wander off the beaten path, and those that do are often rewarded with bonuses, like health pickups and more powerful weapons. As with its predecessor, Doom II's levels can be completed in a straightforward fashion. Levels are completed by finding an exit, whether it be a switch or a teleporter the goal is simply to advance to the next area. Each level is infested with demons that can be killed with a variety of weapons that can be picked up throughout the game. The game still consists of the player navigating large nonlinear levels. Instead, the development team took advantage of advances in computer hardware since the release of the original game that allowed them to do more with their game engine by making much larger and more intricate levels. There were no major technological developments, graphical improvements, or substantial gameplay changes. Doom II was included in the Doom ports for the PlayStation and Sega Saturn in 19.ĭoom II was not dramatically different from its predecessor. The release of the Doom source code has facilitated ports to platforms including iOS and other cellphone systems. It has sold more than 1.8 million copies and earned over $74 million in revenue in the United States alone and is considered to be one of the greatest video games ever made.ĭoom II was ported to the Game Boy Advance in 2002, Tapwave Zodiac in 2004, on Xbox Live Arcade in 2010, and on Nintendo Switch, PlayStation 4 and Xbox One in 2019. Reception of Doom II was very positive, with critics praising that the game refined the already good aspects of the original Doom. Another expansion, No Rest for the Living, which adds nine extra levels, was developed for the release of the game on Xbox Live Arcade and is also included in the Doom 3: BFG Edition, as part of Doom Classic Complete, and as a free add-on for the 2019 Unity engine port of Doom II. Master Levels for Doom II, an expansion pack with 21 new levels, was released on December 26, 1995. Unlike the original Doom, which was initially only available through shareware and mail order, Doom II was sold in stores.Ĭompared to its predecessor, Doom II features larger levels, new enemies, a new "super shotgun" weapon, and a new power-up. It was released for MS-DOS in 1994 and Macintosh in 1995. Generally speaking, the Master Level wads are packed into a maps folder in a zip file to be loaded with ZDoom, however there are a few special steps so please be sure to read the instructions.Doom II, also known as Doom II: Hell on Earth, is a first-person shooter game by id Software. Many of the Master Levels overwrite MAP01, but by using the zip system to separate the Master Levels wad files into different logical namespaces, the map contents don't overwrite each other. The shortest version is that the system using ZDoom's ability to read zip files. The text file included with the download of the menu interface (the text file is the same as the one displayed on the Doomworld/idgames download page) contains detailed instructions and should be referred to. ![]() Using the Master Levels Menu Interface to work with the Master Levels requires a small amount of set up. If digital purchase is not a desirable solution, the only other option is to look for second hand retailers who might have it, online or offline. The individual Master Levels wad files can be found in /master/wads for the GOG.com distribution, and in /SteamApps/common/Master Levels of Doom/master/wads for the Steam distribution. It can be purchased from GOG.com as part of their Doom II + Final Doom pack, or from Steam as part of their Doom Classic Complete Pack. The Master Levels for Doom II is a commercially released product by id Software and must be purchased. This forgoes the need to restart the engine each time you're loading a different Master Levels wad. The Master Levels Menu Interface allows the user, with a small amount of set up, to have all the Master Levels loaded into ZDoom at once and still choose the order in which they want to play the maps, through an in-game menu. The Master Levels are a loose collection of 20 single map wads commercially released by id Software that, when originally released, were normally run through a DOS tool that would let the user pick the wad they wanted to play and would launch Doom II with that single wad loaded. This mod is a single menu map which is designed to be loaded with the Master Levels for Doom II. Master Levels Menu Interface at Doomworld/idgames ![]()
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